I am a character artist that has always been fascinated by the confluence of art and technology. A ceaseless pursuit of excellence has taken me from fundamental human anatomy to complex, game-ready characters. Finding dynamic, creative solutions is my highest passion!
3D character artist working with art leadership to establish, maintain and deliver against the art delivery bar for game projects, providing feedback and direction to external partners on concept related assets, and finding innovative solutions to visual, production, and technical challenges
Experienced contractor with a wide range of clients producing book covers, trading cards, murals, public sculpture and anatomy resources
In-house illustrator for luxury creative agency, creating assets for clients such as Town and Country, Kleiner Perkins and the Saint Joseph’s Arts Society