Colin Nitta
Colin Nitta
Character Artist
Sacramento, United States

Summary

I am a character artist that has always been fascinated by the confluence of art and technology. A ceaseless pursuit of excellence has taken me from fundamental human anatomy to complex, game-ready characters. Finding dynamic, creative solutions is my highest passion!

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Skills

AnatomyRiggingTexturingCharacter DesignRetopologyUV'sLikeness SculptingReal-time Hair

Software proficiency

ZBrush
ZBrush
Maya
Maya
Blender
Blender
Marvelous Designer
Marvelous Designer
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
Photoshop
Photoshop
Illustrator
Illustrator

Experience

  • Character Outsource Artist at Crystal Dynamics
    February 2022 - Present

    3D character artist working with art leadership to establish, maintain and deliver against the art delivery bar for game projects, providing feedback and direction to external partners on concept related assets, and finding innovative solutions to visual, production, and technical challenges

  • Character Artist at Colin Nitta 3D and Illustration
    Sacramento, United States of America
    January 2011 - Present

    Experienced contractor with a wide range of clients producing book covers, trading cards, murals, public sculpture and anatomy resources

  • In-house Illustrator at Ken Fulk, Inc.
    San Francisco, United States of America
    November 2016 - February 2020

    In-house illustrator for luxury creative agency, creating assets for clients such as Town and Country, Kleiner Perkins and the Saint Joseph’s Arts Society